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DOTA2 6.88B冷门英雄加强 TB惨遭大砍

发表:2016-07-13 17:58:08来源:99游戏编辑:

  2016年7月13日,DOTA2主客户端迎来206MB的更新,这次更新主要是6.88B的平衡性改动和军团不朽任务的开放,完成任务即可解锁第二款式。近期比赛比较强势的TB遭大砍,DP、兽王、大牛等CW热门英雄遭到不同削弱,大批CW登场率较低的英雄继续加强

DOTA2 6.88B冷门英雄加强 TB惨遭大砍

6.88B平衡性改动日志

  伐木机

  Timbersaw strength gain reduced from 2.1 to 1.8

  伐木机力量成长从2.1降低至1.8

  死亡先知

  Death Prophet base strength reduced by 1

  死亡先知的基础力量下降1

  Spirit Siphon base health drain reduced from 16 to 14

  吸魂巫术的生命汲取从每秒吸取16降低至14

  恐怖利刃

  Metamorphosis manacost increased from 50 to 100

  魔化需要的耗魔从50增加至100

  Metamorphosis no longer lingers after reincarnation/death

  死亡之后或者复活魔化不再持续

  虚空假面

  Time Dilation manacost increased from 50 to 75

  时间膨胀的耗魔从50增加至75

  上古巨神

  Astral Spirit vision reduced from 450 to 400

  星体游魂的视野从450降低至400

  兽王

  Beastmaster Boar XP bounty increased from 59 to 60/70/80/90

  击杀兽王豪猪获得的经验和赏金从59增加至60/70/80/90

  隐形刺客

  Riki's Blink Strike damage reduced from 60/80/100/120 to 55/70/85/100

  隐刺闪烁突袭的伤害从60/80/100/120降低至55/70/85/100

  殁境神蚀者

  Astral Imprisonment damage increased from 75/150/225/300 to 100/175/250/325

  星体禁锢的伤害从75/150/225/300增加至100/175/250/325

  Arcane Orb intelligence duration increased from 60 to 80

  奥术天球的智力窃取持续时间从60秒增加至80秒

  食人魔魔法师

  Bloodlust manacost reduced from 75 to 50

  嗜血的耗蓝从75降低至50

  米波

  Meepo agility growth increased from 1.9 to 2.2

  敏捷成长从1.9增加至2.2

  维萨吉

  Stone Form cooldown reduced from 26 to 20

  俑兽石像形态的冷却时间从26秒降低至20秒

  沉默术士

  Arcane Curse damage increased from 14/21/28/35 to 14/22/30/38

  奥术诅咒伤害从14/21/28/35增加至14/22/30/38

  酒仙

  Brewmaster Boulder damage increased from 50 to 50/100/150

  酒仙大地元素投抛巨石的伤害从50增加至50/100/150

  Brewmaster Dispel Magic damage to illusions and summoned units increased from 500 to 850

  酒仙风暴元素的驱散魔法现在作用于幻象和召唤单位, 范围从500增加至850

  军团指挥官

  Press the Attack's attack speed bonus increased from 60/80/100/120 to 65/90/115/140

  强攻的攻速增加从60/80/100/120增加至65/90/115/140

  狙击手

  Sniper turn rate improved from 0.6 to 0.7

  转身速率从0.6增加至0.7

  Sniper night vision increased from 1000 to 1100

  狙击手的夜晚视野从1000增加至1100

  术士

  Warlock Golems HP increased from 900/1350/1800 to 1000/1500/2000

  术士地狱火的血量从900/1350/1800增加至1000/1500/2000

  血魔

  Thirst bonus rescaled from 10/20/30/40% to 16/24/32/40%

  饥渴的移动速度加成10/20/30/40%调整为16/24/32/40%

  宙斯

  Lightning Bolt ministun increased from 0.1 to 0.2

  雷击的眩晕时间从0.1增加至0.2

  半人马战行者

  Stampede slow duration increased from 1.5 to 1.8

  奔袭冲撞的减速持续时间从1.5增加至1.8

  影魔

  Shadow Fiend movement speed increased from 310 to 315

  影魔的移动速度和从310增加至315

  树精卫士

  Living Armor cooldown reduced from 32/26/20/14 to 30/24/18/12

  活性护甲的冷却时间从32/26/20/14降低至30/24/18/12

  屠夫

  Dismember strength based damage increased from 30/40/50 to 30/45/60%

  肢解力量加成伤害从30/40/50%增加至30/45/60%

  沙王

  Sand Storm cooldown reduced from 40/30/20/10 to 34/26/18/10

  沙尘暴的冷却时间从40/30/20/10降低至34/26/18/10

  Epicenter manacost reduced from 175/250/325 to 150/225/300

  地震的耗蓝从175/250/325降低至150/225/300

  马格纳斯

  Empower cleave AoE increased from 225 to 240

  授予力量的溅射范围从225增加至240

  游戏机制

  Lane Creeps now give 20% of XP when denied by neutrals rather than 0% (normal player denies give 50% XP)

  线上小兵如果被中立生物击杀则会获得20%经验, 以前是0% (普通玩家反补是50%)

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